The Character and his journey. That’s what story is about, isn’t it? A character in conflict who struggles to find resolution. The journey implies an arc, something that aligns with the concept and theme and context of the setting and background and turmoils. Because a character has an arc, the story has an arc, and the lesson learned is something aligned with one or two or three bits of ‘the six things’ (which we’ll discuss later).
The story shows us how the character begins his life in this story. We see the first dimension things like how he looks, dresses, what language he uses when he speaks and thinks, the things he likes to surround himself with – all 1D elements of this character.
Then we see the second dimension things: the reasons or excuses for some of the 1D characterisations. Sounds simple, but understanding why a person does something, applying backstory to try to understand a 1D practice, is harder than it first appears. A person can be in a given situation and react in a particular manner – a practiced manner or an instinctive manner (instinct =3D, later). 2D can be the reason they do something a particular way, but the character chooses – it is choice that matters. One person may respond with a response that is reasonable based on the backstory, and the next person may react in a completely different manner. They have chosen to respond to the life-incidents that form 2D characterisation in different ways (but it better conform to the known psychological patterns [unless an alien learning how we operate, of course] and human needs).
And third dimension? This is the core of a person. Their inner beliefs and innate responses to situations. A scream when the snake runs over the path barely one step in front of them versus the other who freezes in the same circumstance. 3D is not the same for all. But it is the core of that person. This is the part of character that needs to be demonstrated as part of the character arc. In Part 1, the 3D is the weaker response, the unlearned innate or instinctive reaction. Part 2 shows the learning process and how hard it is; Part 3 shows the beginning of the fight back (and the losses and scars incurred in the process); Part 4 shows the changes at the core of the character. 3D is different in Part 4, and it should be obvious, through the whole of the story, that this is the true journey. The change.
However, that change may be limited. If a person does the whole gamut, gets to the end, does the heroic thing, and then falls back into ‘life as it was’ – is this the wrong journey? No. People are varied in how they learn and grow. Sometimes the lesson sticks, sometimes not.
Life is like a character arc. Change is hard. We may work up to making the change for the moment it’s required, and then, and then, and then we go back to what’s expected of us, or what we’re comfortable with, or ….
Character arc is the person in the story learning, being burned, relearning, struggling, and coming through for something or someone. Or not. The underlying theme is discovered through the journey he takes through the context of his story.
Remember the auto-responses: fight, flight, freeze. Show the change in character by the use of these auto (core) responses. Does learning or training change one or more? Does the fight to retain or regain something cause a change in how these auto-responses are managed?
Story is: a character in conflict who struggles to find resolution. Characterisation is where the story shows the struggle (internal and external – and the crossover).
Good luck with that!
Originally posted on SpecFicChic (by Me). Copyright Cage Dunn 2017.